To make them feel more SA-styled, we've adapted all of the interiors to work with SA's enex system, which means custom entering/exiting animations.Īll of the added maps also come with their own set of props, and even streetlights, signs, benches, and trash cans (and ofcourse more), and so we've made all of these custom objects breakable, and gave them all 2dfx, as seen in their respective games. ![]() ![]() These shops are also marked on the map!Īs stated above, we've implemented the interiors from the respective games. The custom locations Atlantis and Mainland Liberty come with their very own unique set of pedestrians.Įvery city is fully loaded out with safehouses with custom interiors from their respective games which can be bought, and with shops where the player can purchase vehicle tuning parts, junkfood, clothes, and much more. They also use their own weapons from the respective games aswell, and you can even take over their turfs.Įvery city has it's own set of pedestrians and vehicles, which are converted from the respective games. GTA: Underground implements extra gangs into GTA: San Andreas which spawn in their respective cities. ![]() GANGS FROM GTA: III, GTA: VICE CITY, MANHUNT AND MANHUNT II WITHOUT REPLACING ORIGINAL
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